Preface (to first edition)

Language shapes the way we think, and determines what we can think about. -- B.L.Whorf
C++ is a general purpose programming language designed to make programming more enjoyable for the serious programmer. Except for minor details, C++ is a superset of the C programming language. In addition to the facilities provided by C, C++ provides flexible and efficient facilities for defining new types. A programmer can partition an application into manageable pieces by defining new types that closely match the concepts of the application. This technique for program construction is often called data abstraction. Objects of some user-defined types contain type information. Such objects can be used conveniently and safely in contexts in which their type cannot be determined at compile time. Programs using objects of such types are often called object based . When used well, these techniques result in shorter, easier to understand, and easier to maintain programs.

The key concept in C++ is class . A class is a user-defined type. Classes provide data hiding, guaranteed initialization of data, implicit type conversion for user-defined types, dynamic typing, user-controlled memory management, and mechanisms for overloading operators. C++ provides much better facilities for type checking and for expressing modularity than C does. It also contains improvements that are not directly related to classes, including symbolic constants, inline substitution of functions, default function arguments, overloaded function names, free store management operators, and a reference type. C++ retains C's ability to deal efficiently with the fundamental objects of the hardware (bits, bytes, words, addresses, etc.). This allows the user-defined types to be implemented with a pleasing degree of efficiency.

C++ and its standard libraries are designed for portability. The current implementation will run on most systems that support C. C libraries can be used from a C++ program, and most tools that support programming in C can be used with C++.

This book is primarily intended to help serious programmers learn the language and use it for nontrivial projects. It provides a complete description of C++, many complete examples, and many more program fragments.

Acknowledgments

C++ could never have matured without the constant use, suggestions, and constructive criticism of many friends and colleagues. In particular, Tom Cargill, Jim Coplien, Stu Feldman, Sandy Fraser, Steve Johnson, Brian Kernighan, Bart Locanthi, Doug McIlroy, Dennis Ritchie, Larry Rosler, Jerry Schwarz, and Jon Shopiro provided important ideas for development of the language. Dave Presotto wrote the current implementation of the stream I/O library.

In addition, hundreds of people contributed to the development of C++ and its compiler by sending me suggestions for improvements, descriptions of problems they had encountered, and compiler errors. I can mention only a few: Gary Bishop, Andrew Hume, Tom Karzes, Victor Milenkovic, Rob Murray, Leonie Rose, Brian Schmult, and Gary Walker.

Many people have also helped with the production of this book, in particular, Jon Bentley, Laura Eaves, Brian Kernighan, Ted Kowalski, Steve Mahaney, Jon Shopiro, and the participants in the C++ course held at Bell Labs, Columbus, Ohio, June 26-27, 1985.

Murray Hill, New Jersey, Bjarne Stroustrup